Esports Godfather: The Legend Begins
Asteroid Game Studio · Uscito il 15 mag 2024
- Recensioni
- Molto positive
- 84% di 652
- Recensioni recenti
- Troppo poche di recente
- Giocatori
- 2
- picco giornaliero, 28 ott 2026
- Steam Deck
- Giocabile
- Ultimo aggiornamento su Steam
- 2 anni fa
- 6 giu 2024
Screenshot e trailer
Requisiti di sistema di Esports Godfather: The Legend Begins
Minimo: 256mb Memory, 8 GB di RAM, 4 GB di spazio su disco.
Come pubblicati dallo sviluppatore.
Esports Godfather: The Legend Begins gira sul mio PC?
Indica una volta la tua scheda video e ogni scheda gioco risponderà per te.
Imposta il mio PC →Minimi
- Sistema
- Windows XP/7/8/8.1/10
- Processore
- 2.0Ghz
- Scheda video
- 256mb Video Memory, capable of OpenGL 2.0+ support
- Memoria
- 8 GB RAM
- Spazio su disco
- 4 GB available space
Consigliati
Requires a 64-bit processor and operating system
Esports Godfather: The Legend Begins ha il co-op o il multiplayer?
No: solo giocatore singolo, nessuna modalità multiplayer dichiarata.
Esports Godfather: The Legend Begins gira su Steam Deck?
Giocabile Giocabile: gira su Steam Deck con qualche aggiustamento.
- A volte mostra icone di mouse, tastiera o di un controller diverso dal Deck
- In alcuni campi di testo bisogna aprire a mano la tastiera a schermo
- Parte del testo di gioco è piccola e può essere difficile da leggere
- Tutte le funzioni sono accessibili con la configurazione predefinita del controller
- Le impostazioni grafiche predefinite rendono bene su Steam Deck
Dettagli della versione PC
- DRM
- Nessuno dichiarato su Steam
- Controller
- Tastiera e mouse
- Piattaforme
- Windows
- Funzioni Steam
- Salvataggi cloud, Family Sharing
- Lingue
- Solo testi: English, Simplified Chinese.
Esports Godfather: The Legend Begins usa contenuti generati con l'AI?
Sì. Gli sviluppatori dichiarano sulla pagina Steam del gioco contenuti generati con l'AI:
In our game development process, we have adopted AI technology to generate art content, mainly for the character portraits of esports players and illustrations in game events. We hope to provide players with richer and more diverse character portraits, but considering the economic, manpower, and time aspects, we find it difficult to afford a large amount of hand-drawn content. We have tried to separate parts such as the mouth, face, and nose, and then assemble them into 3D characters, but the effect was not satisfactory.
Therefore, we decided to try a new method: using AI to generate these con...
Dichiarazione completa
In our game development process, we have adopted AI technology to generate art content, mainly for the character portraits of esports players and illustrations in game events. We hope to provide players with richer and more diverse character portraits, but considering the economic, manpower, and time aspects, we find it difficult to afford a large amount of hand-drawn content. We have tried to separate parts such as the mouth, face, and nose, and then assemble them into 3D characters, but the effect was not satisfactory. Therefore, we decided to try a new method: using AI to generate these contents. We used some of the content we had created before to train the AI model, allowing it to learn and understand the art style and requirements we want. Now, all the AI-generated character portraits and illustrations in the game are made by our trained model, and after completion, we also manually correct them. We deeply understand that AI cannot replace the creativity and uniqueness of real artists. For this, we feel very sorry, but we also promise you that “Esports Godfather” is not a work without sincerity. We have spent a tremendous amount of time polishing innovative gameplay and various experience content. In these four and a half years, we have been committed to completing a work that satisfies everyone. We hope you can understand our decision and continue to support our game. We will continue to work hard to provide you with a better gaming experience.
Dichiarazione dello sviluppatore, citata in inglese.
La dichiarazione cita: Grafica
Dichiarazione dello sviluppatore secondo le regole di Steam: riguarda i contenuti AI presenti nel gioco, non gli strumenti usati per realizzarlo. Pagina Steam controllata il 27 ott 2026. Come filtrare i giochi con AI su Steam