PCGame

Little Fighter 2 Remastered

Little Fighter Co Pty Ltd, Marti Wong · Pubblicato da Little Fighter Co Pty Ltd · Uscito il 18 lug 2025

AzioneIndie

Contenuti AI dichiarati

Recensioni
Perlopiù positive
76% di 1.817
Recensioni recenti
Perlopiù positive
70% di 10 in 30 giorni
Giocatori
8
picco giornaliero, 28 ott 2026
Steam Deck
Giocabile
Ultimo aggiornamento su Steam
1 settimana fa
20 ott 2026
PC minimo
1024x768 pixel over
4 GB di RAM · 2 GB su disco
Requisiti completi

Screenshot e trailer

Screenshot 1 di Little Fighter 2 Remastered

Requisiti di sistema di Little Fighter 2 Remastered

Minimo: 1024x768 pixel over, 4 GB di RAM, 2 GB di spazio su disco.

Come pubblicati dallo sviluppatore.

Little Fighter 2 Remastered gira sul mio PC?

I requisiti pubblicati non indicano una scheda video che possiamo confrontare.

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Minimi

Sistema
Windows® 10
Processore
2GHz over
Scheda video
1024x768 pixel over
Memoria
4 GB RAM
Spazio su disco
2 GB available space

Consigliati

Sistema
Windows® 10 or newer
Processore
2GHz over
Scheda video
1024x768 pixel over
Memoria
4 GB RAM
Spazio su disco
2 GB available space

Little Fighter 2 Remastered ha il co-op o il multiplayer?

Sì: co-op in LAN; PvP in LAN. Ha anche la modalità giocatore singolo. Con Remote Play Together basta una copia per giocare online le modalità locali con gli amici.

Little Fighter 2 Remastered gira su Steam Deck?

Giocabile Giocabile: gira su Steam Deck con qualche aggiustamento.

  • Default controller config not fully functional
  • A volte mostra icone di mouse, tastiera o di un controller diverso dal Deck
  • In alcuni campi di testo bisogna aprire a mano la tastiera a schermo
  • Il testo di gioco è leggibile su Steam Deck
  • Le impostazioni grafiche predefinite rendono bene su Steam Deck

Dettagli della versione PC

DRM
Nessuno dichiarato su Steam
Controller
Tastiera e mouse
Piattaforme
Windows, macOS
Obiettivi
83
Funzioni Steam
Family Sharing
Lingue
Solo testi: English, Traditional Chinese.

Little Fighter 2 Remastered usa contenuti generati con l'AI?

Sì. Gli sviluppatori dichiarano sulla pagina Steam del gioco contenuti generati con l'AI:

AI was used in the creation of certain visual assets, including character avatars, title screen artwork, promotional materials, and background art. However, these assets still required substantial manual work such as design, sketching, outline drawing, and polishing. The AI was used primarily as a tool for coloring and enhancement, and it did not dictate the creative direction. The visual style remains faithful to the original Little Fighter 2. Some people assume that because AI was used in certain artwork, it must have been applied throughout the entire project. That is far from the truth. I...
Dichiarazione completa

AI was used in the creation of certain visual assets, including character avatars, title screen artwork, promotional materials, and background art. However, these assets still required substantial manual work such as design, sketching, outline drawing, and polishing. The AI was used primarily as a tool for coloring and enhancement, and it did not dictate the creative direction. The visual style remains faithful to the original Little Fighter 2. Some people assume that because AI was used in certain artwork, it must have been applied throughout the entire project. That is far from the truth. I used AI primarily for large-scale visual tasks. To give a clearer picture: the game includes over 3,000 hand-crafted sprite frames, composed from thousands of hand-drawn body parts. In contrast, only about 100 images were AI-assisted, and many of those, such as promotional artwork, don't even appear in the actual game. I understand that some people may have concerns about the use of AI in the creative process. But I hope people can see the broader context and appreciate the amount of manual effort that went into making this game. Please know that I’m a solo developer working with a limited budget. I’ve been developing this project for around 3.5 years; even quitting my full-time job for a year to work on it full time, without expecting it to cover even half of my previous salary. I've done my best to balance quality and practicality. Your understanding and support mean a great deal to me.

Dichiarazione dello sviluppatore, citata in inglese.

La dichiarazione cita: GraficaPagina Steam e promozione

Dichiarazione dello sviluppatore secondo le regole di Steam: riguarda i contenuti AI presenti nel gioco, non gli strumenti usati per realizzarlo. Pagina Steam controllata il 27 ott 2026. Come filtrare i giochi con AI su Steam

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