SUFFER
Shawn Perolis · Pubblicato da Anarchy Softworks LLC · Uscito il 10 dic 2018
- Recensioni
- Perlopiù positive
- 70% di 66
- Recensioni recenti
- Troppo poche di recente
- Giocatori
- 0
- picco giornaliero, 29 ott 2026
- Steam Deck
- Non testato
- Ultimo aggiornamento su Steam
- 7 mesi fa
- 12 mar 2026
Screenshot e trailer
Requisiti di sistema di SUFFER
Minimo: 9800 GT, 3 GB di RAM, 2 GB di spazio su disco.
Come pubblicati dallo sviluppatore.
SUFFER gira sul mio PC?
Indica una volta la tua scheda video e ogni scheda gioco risponderà per te.
Imposta il mio PC →Minimi
- Sistema
- Windows 7 64bit
- Processore
- 2.4 GHz Dual Core
- Scheda video
- NVIDIA GeForce 9800 GT
- Memoria
- 3 GB RAM
- Spazio su disco
- 2 GB available space
- DirectX
- Version 10
- Note
- *turn down resolution in config for modest hardware
Consigliati
- Sistema
- Windows 10 64bit
- Processore
- 2.5 GHz Quad Core or better
- Scheda video
- NVIDIA GeForce GTX 660 or better
- Memoria
- 4 GB RAM
- Note
- *60hz monitor setting recommended, *Only Xbox 360/One controller is officially supported, but others may work.
SUFFER ha il co-op o il multiplayer?
No: solo giocatore singolo, nessuna modalità multiplayer dichiarata.
SUFFER gira su Steam Deck?
Non testato Non ancora testato da Valve su Steam Deck.
Dettagli della versione PC
- DRM
- Nessuno dichiarato su Steam
- Controller
- Supporto completo del controller
- Piattaforme
- Windows
- Obiettivi
- 30
- Funzioni Steam
- Salvataggi cloud, Family Sharing
- Lingue
- Audio completo: English.
SUFFER usa contenuti generati con l'AI?
Sì. Gli sviluppatori dichiarano sulla pagina Steam del gioco contenuti generati con l'AI:
SUFFER is a solo project and I used whatever I could to help me make the game I wanted to make. I released the original SUFFER back in 2018, way before all of this AI tech existed.
I used AI tools to help with the ULTIMATE SUFFER update patch. I wanted to see what this new tech could do and I wanted to fix things that always bothered me with the original release of SUFFER. AI tools were used as part of my process for updating some of the old enemy sprites and scenery details. I also used them to help clean up a few stubborn code issues to make the game more stable and reduce frame drops.
This...
Dichiarazione completa
SUFFER is a solo project and I used whatever I could to help me make the game I wanted to make. I released the original SUFFER back in 2018, way before all of this AI tech existed. I used AI tools to help with the ULTIMATE SUFFER update patch. I wanted to see what this new tech could do and I wanted to fix things that always bothered me with the original release of SUFFER. AI tools were used as part of my process for updating some of the old enemy sprites and scenery details. I also used them to help clean up a few stubborn code issues to make the game more stable and reduce frame drops. This section exists because Valve said it has to, and I believe in being upfront and honest. I’m not here to debate tools or trends. People have strong feelings about this stuff, and that’s fine. My goal was simple: make SUFFER look and play the way I always imagined it could, and these tools helped me get it (mostly) there. There’s really nothing more to it. I learned a lot from this whole experience and I sincerely hope you enjoy my game. - Shawn
Dichiarazione dello sviluppatore, citata in inglese.
La dichiarazione cita: GraficaCodice
Dichiarazione dello sviluppatore secondo le regole di Steam: riguarda i contenuti AI presenti nel gioco, non gli strumenti usati per realizzarlo. Pagina Steam controllata il 28 ott 2026. Come filtrare i giochi con AI su Steam
Tag
- Indie
- Azione
- Sanguinolenti
- Violenza
- Sparatutto in prima persona
- Retrò
- Sparatutto
- Prima persona
- Sparatutto ed esplosioni
Aggiornamenti recenti
- 12 mar 2026 · ULTIMATE SUFFER v1.1.0
- 9 mar 2026 · SUFFER is now ULTIMATE SUFFER v1.0.8
- 14 gen 2023 · SUFFER 1.5 Patch Notes
- 19 ott 2019 · SUFFER 1.4 Patch Notes
- 24 ago 2019 · SUFFER 1.3 Patch Notes
1 DLC disponibili.