PCGame

We Become What We Behold [Fan-Made Port]

Short point-and-click game about how news shapes public behavior

Mismatch Studio, Nicky Case (Originally) · Published by Mismatch Studio · Released Jul 9, 2019

CasualIndie

Reviews
Overwhelmingly Positive
96% of 6,726
Recent reviews
Very Positive
96% of 52 in 30 days
Playing now
5
right now
Steam Deck
Playable
Last update
Unknown
no patch notes found

What is We Become What We Behold [Fan-Made Port]?

In a world of circles and squares, you take pictures of their interactions for a news screen and watch how your coverage influences their behavior. This short, single-player point-and-click game examines how media attention can deepen divisions.

For you if...

  • +you like short games with a social message
  • +you enjoy simple point-and-click play without complex systems

Not for you if...

  • you want freeform choices rather than scripted progression
  • you want to avoid depictions of violence and murder

What players say

96% of 6,726 reviews are positive · 96% of 52 in the last 30 days

Players praise its concise commentary on media influence. The most common complaint is that it follows a scripted path and often ignores photos outside that path.

Screenshots and trailer

We Become What We Behold [Fan-Made Port]

We Become What We Behold [Fan-Made Port] system requirements

As published by the developer.

Minimum

OS
Windows 7 SP1
Processor
2 GHz Dual Core CPU
Graphics
Nvidia GeForce 8600 GS, ATI Radeon HD 3470
Memory
2 GB RAM
Storage
150 MB available space

Recommended

OS
Windows 7 SP1, Windows 8 (32/64), Windows 10
Processor
2.6 Ghz Dual Core CPU
Memory
4 GB RAM
Storage
200 MB available space

PC version details

DRM, required accounts, controller support and Steam features.

DRM
None declared on Steam
Controller
Keyboard and mouse
Platforms
Windows, macOS
Steam features
Family Sharing

Steam Deck: Playable

  • Sometimes shows mouse, keyboard or non-Deck controller icons
  • Native resolution not supported
  • All functionality is accessible with the default controller configuration
  • In-game text is legible on Steam Deck
  • Default graphics settings perform well on Steam Deck
  • External controllers are not supported for the primary player

Multiplayer and co-op

Languages

Full audio: English.

Tags

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