We Become What We Behold [Fan-Made Port]
Short point-and-click game about how news shapes public behavior
Mismatch Studio, Nicky Case (Originally) · Published by Mismatch Studio · Released Jul 9, 2019
- Reviews
- Overwhelmingly Positive
- 96% of 7,695
- Recent reviews
- Very Positive
- 97% of 43 in 30 days
- Players
- 11
- daily peak, Nov 7, 2026
- Steam Deck
- Playable
- Last update on Steam
- 7 years ago
- Jun 10, 2019
What is We Become What We Behold [Fan-Made Port]?
In a world of circles and squares, you take pictures of their interactions for a news screen and watch how your coverage influences their behavior. This short, single-player point-and-click game examines how media attention can deepen divisions.
For you if...
- +you like short games with a social message
- +you enjoy simple point-and-click play without complex systems
Not for you if...
- −you want freeform choices rather than scripted progression
- −you want to avoid depictions of violence and murder
What players say
96% of 7,695 reviews are positive · 97% of 43 in the last 30 days
Players praise its concise commentary on media influence. The most common complaint is that it follows a scripted path and often ignores photos outside that path.
Screenshots and trailer
We Become What We Behold [Fan-Made Port] system requirements
Minimum: HD 3470, 2 GB RAM, 0.2 GB of disk space.
As published by the developer.
Can my PC run We Become What We Behold [Fan-Made Port]?
Tell us your graphics card once and every game page will answer this for you.
Set up my PC →Minimum
- OS
- Windows 7 SP1
- Processor
- 2 GHz Dual Core CPU
- Graphics
- Nvidia GeForce 8600 GS, ATI Radeon HD 3470
- Memory
- 2 GB RAM
- Storage
- 150 MB available space
Recommended
- OS
- Windows 7 SP1, Windows 8 (32/64), Windows 10
- Processor
- 2.6 Ghz Dual Core CPU
- Memory
- 4 GB RAM
- Storage
- 200 MB available space
Does We Become What We Behold [Fan-Made Port] have co-op or multiplayer?
No: single-player only, no multiplayer modes declared.
Does We Become What We Behold [Fan-Made Port] run on Steam Deck?
Playable Playable: it runs on Steam Deck with some adjustments.
- Sometimes shows mouse, keyboard or non-Deck controller icons
- Native resolution not supported
- All functionality is accessible with the default controller configuration
- In-game text is legible on Steam Deck
- Default graphics settings perform well on Steam Deck
- External controllers are not supported for the primary player
PC version details
- DRM
- None declared on Steam
- Controller
- Keyboard and mouse
- Platforms
- Windows, macOS
- Steam features
- Family Sharing
- Languages
- Full audio: English.
Does We Become What We Behold [Fan-Made Port] use AI-generated content?
No AI-generated content is disclosed on the game's Steam page.
Self-reported by the developer under Steam rules: it covers AI content that ships in the game, not tools used to make it. Steam page checked on Oct 25, 2026. How to filter AI games on Steam