PCGame

Sub Command

Submarine simulation with sonar tracking and three playable vessels

Sonalysts · Published by Strategy First · Released Oct 26, 2006

Strategy

Reviews
Mostly Positive
75% of 146
Recent reviews
Not enough recent
Playing now
1
right now
Steam Deck
Untested
Last update
Unknown
no patch notes found

Metacritic: 84/100 (critic reviews)

What is Sub Command?

In this naval combat simulation, you command the Seawolf, 688(I), or Akula through campaign missions against enemy forces. You use sonar, radar, and target-motion analysis to track vessels, fire torpedoes or Tomahawk missiles, and complete objectives such as rescuing damaged submarines.

For you if...

  • +you enjoy tracking targets with detailed naval sensors
  • +you want campaign missions across multiple submarine types

Not for you if...

  • you prefer quick combat over methodical sonar work
  • you dislike learning technical controls and target calculations

What players say

75% of 146 reviews are positive

Some players praise the choice of submarines and improved navigation tools. Others complain about confusing targeting, clunky controls, and launch, display, or mouse problems.

Screenshots and trailer

Sub Command

Sub Command system requirements

As published by the developer.

Minimum

Windows 2000/XP, Pentium III, 256MB RAM, 1.5G Hard drive space, 32MB video card (Nvidia Geforce or ATI Radeon) DirectX 8.1 compatible sound card

PC version details

DRM, required accounts, controller support and Steam features.

DRM
None declared on Steam
Controller
Keyboard and mouse
Platforms
Windows
Steam features
Family Sharing

Multiplayer and co-op

Languages

Text only: English.

Tags

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