Eaten Alive
Point-and-click zombie survival across post-apocalyptic Boston with survivor choices
Space Cat Studios · Published by Back To Basics Gaming · Released Sep 30, 2015
- Reviews
- Mostly Negative
- 38% of 530
- Recent reviews
- Not enough recent
- Playing now
- 0
- right now
- Steam Deck
- Playable
- Last update
- 10 years ago
- Oct 4, 2015
What is Eaten Alive?
Eaten Alive is a single-player point-and-click survival adventure set in and around Boston six years after an apocalypse. You explore city streets, abandoned buildings, parks, and sewers, and choose whether to help or harm the survivors you meet.
For you if...
- +you like exploring zombie settings through point-and-click play
- +you enjoy making choices about how to treat survivors
Not for you if...
- −you dislike one-life survival and the prospect of restarting
- −you want to move without repeatedly clicking through areas
What players say
38% of 530 reviews are positive
Players praise the retro graphics and story focus, and some appreciate the developer's responses to feedback. They complain about bugs and awkward navigation; a recent player says moving through maps still takes too much clicking.
Screenshots and trailer
Eaten Alive system requirements
As published by the developer.
Minimum
- OS
- Windows XP/Windows Vista/Windows 7/8/10
- Processor
- 1.6 GHz
- Graphics
- DirectX 9.0 Compatible
- Memory
- 128 MB RAM
- Storage
- 500 MB available space
- DirectX
- Version 9.0
PC version details
DRM, required accounts, controller support and Steam features.
- DRM
- None declared on Steam
- Controller
- Keyboard and mouse
- Platforms
- Windows
- Steam features
- Family Sharing, Trading cards
Steam Deck: Playable
- Default controller config not fully functional
- Sometimes shows mouse, keyboard or non-Deck controller icons
- In-game text is legible on Steam Deck
- Default graphics settings perform well on Steam Deck
Tags
Recent updates
- Oct 4, 2015 · Patch #1 Is live.
- Oct 4, 2015 · Patch #1 Is live.
- Sep 30, 2015 · Patch #1 & #2 incoming!
- Sep 30, 2015 · Patch #1 & #2 incoming!
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