Orbital Peril
Top-down roguelike shooting with two-key aiming instead of movement controls
ZaxtorGameS · Released Oct 30, 2026
- Reviews
- No score yet
- Recent reviews
- Not enough recent
- Players
- 0
- daily peak, Nov 7, 2026
- Steam Deck
- Untested
- Last update on Steam
- 3 weeks ago
- Oct 12, 2026
What is Orbital Peril?
Orbital Peril is a single-player, top-down action roguelike about surviving dungeon monsters while your character moves randomly. You rotate your weapon left or right through a full circle and choose upgrades and powers to shape your character build, with one life per run.
For you if...
- +you like old-school action games with pixel graphics
Not for you if...
- −you prefer a slow pace with little reflex pressure
Screenshots and trailer
Orbital Peril system requirements
Minimum: 512 MB, 4 GB RAM, 0.2 GB of disk space.
As published by the developer.
Can my PC run Orbital Peril?
Tell us your graphics card once and every game page will answer this for you.
Set up my PC →Minimum
- OS
- Windows 10 or Higher
- Processor
- 2 Ghz Speed CPU
- Graphics
- 512 MB Graphics Card
- Memory
- 4 GB RAM
- Storage
- 150 MB available space
- DirectX
- Version 10
Recommended
- OS
- Windows 11 or Higher
- Processor
- Intel i5 or Higher
- Graphics
- Nvidia GT 650 or AMD 6870 or Higher
- Memory
- 8 GB RAM
- Storage
- 150 MB available space
- DirectX
- Version 11
Does Orbital Peril have co-op or multiplayer?
No: single-player only, no multiplayer modes declared.
Does Orbital Peril run on Steam Deck?
Untested Not yet tested by Valve on Steam Deck.
PC version details
- DRM
- None declared on Steam
- Controller
- Keyboard and mouse
- Platforms
- Windows
- Achievements
- 35
- Steam features
- Family Sharing
- Languages
- Full audio: English.
Does Orbital Peril use AI-generated content?
Yes. The developers disclose AI-generated content on the game's Steam page:
Artificial Intelligence was only used to create the store page icons and the in game welcome screen and introduction story. All gameplay code, mechanics, artwork, and sound was naturally created. This game was 100% self coded, the design and mechanics were done solely by myself with no generative AI, and absolutely no AI is generated live during gameplay. It's just images for the intro screen, intro story and the images you see here on Steam only.
The statement mentions: ArtMusic & soundText & translationsCodeStore page & marketing
Self-reported by the developer under Steam rules: it covers AI content that ships in the game, not tools used to make it. Steam page checked on Oct 31, 2026. How to filter AI games on Steam