ViveSpray
VR graffiti painting with spray that changes with can distance
ciwolsey · Released Nov 25, 2016
- Reviews
- Mixed
- 64% of 75
- Recent reviews
- Not enough recent
- Players
- 0
- daily peak, Oct 30, 2026
- Steam Deck
- Untested
- Last update on Steam
- 9 years ago
- Dec 26, 2016
What is ViveSpray?
ViveSpray is a single-player graffiti simulator for HTC Vive that requires a VR headset. You paint on downtown Los Angeles walls, a large isolated wall at night, or a train, with a slider to adjust spray behavior.
For you if...
- +you enjoy experimenting with graffiti and making your own artwork
Not for you if...
- −you expect a wide range of environments and art tools
What players say
64% of 75 reviews are positive
Players praise the realistic spray behavior. They criticize awkward controls and interface limitations, and complain that the original remains unfinished as development shifts to a separately sold sequel.
Screenshots and trailer
ViveSpray system requirements
Minimum: GTX 970, 8 GB RAM, 0.2 GB of disk space.
As published by the developer.
Can my PC run ViveSpray?
Tell us your graphics card once and every game page will answer this for you.
Set up my PC →Minimum
- OS
- Windows 7
- Processor
- i5 4440+
- Graphics
- Nvidia GTX 970 or equivalent
- Memory
- 8 GB RAM
- Storage
- 200 MB available space
- DirectX
- Version 9.0
- Notes
- Requires HTC Vive
Does ViveSpray have co-op or multiplayer?
No: single-player only, no multiplayer modes declared.
Does ViveSpray run on Steam Deck?
Untested Not yet tested by Valve on Steam Deck.
PC version details
- DRM
- None declared on Steam
- Controller
- Keyboard and mouse
- Platforms
- Windows
- Steam features
- Family Sharing, VR
- Languages
- Text only: English.
Does ViveSpray use AI-generated content?
No AI-generated content is disclosed on the game's Steam page.
Self-reported by the developer under Steam rules: it covers AI content that ships in the game, not tools used to make it. Steam page checked on Oct 27, 2026. How to filter AI games on Steam
Tags
Recent updates
- Dec 25, 2016 · Update: Climbable barrels, improved graphics, pressure sensitivity refinements
- Dec 25, 2016 · Update: Climbable barrels, improved graphics, pressure sensitivity refinements
- Dec 11, 2016 · Update: Pressure sensitivity feature and destructive actions rework
- Dec 11, 2016 · Update: Pressure sensitivity feature and destructive actions rework
- Nov 30, 2016 · Small update: Undo button reassigned