Going Medieval
Medieval colony sim with multilevel building and siege defense
Foxy Voxel · Published by Mythwright · Released Mar 17, 2026
- Reviews
- Very Positive
- 88% of 18K
- Recent reviews
- Very Positive
- 89% of 101 in 30 days
- Players
- 1,111
- daily peak, Nov 7, 2026
- Steam Deck
- Playable
- Last update on Steam
- 1 week ago
- Oct 29, 2026
Metacritic: 76/100 (critic reviews)
What is Going Medieval?
A single-player colony simulation set after a plague devastates civilization. You manage settlers’ jobs and needs, gather materials, research and craft technology, and build above or below ground on randomly generated multilevel maps while defending the settlement from raiders and beasts.
For you if...
- +you enjoy designing castles across multiple vertical levels
- +you want detailed settler jobs, skills, and needs
- +you prefer single-player sandbox colony management
Not for you if...
- −you want multiplayer settlement building
- −you need family and lineage systems for settlers
- −you prefer fast-paced, combat-focused strategy
What players say
88% of 17,877 reviews are positive · 89% of 101 in the last 30 days
Players praise the flexible multilevel castle building, terrain manipulation, and management of distinct settlers. Common complaints focus on poor pathfinding, unreliable combat and defensive behavior, and the lack of families or lineages; some players also find progression thin after the settlement is established.
Players over time
▲ +31% vs a month agoPlayers online on Steam, one sample a day.
Highest since Sep 2026: 1,562 players on Nov 1, 2026.
Show the data
| Day | Players |
|---|---|
| Nov 7, 2026 | 1,111 |
| Nov 6, 2026 | 806 |
| Nov 5, 2026 | 864 |
| Nov 4, 2026 | 971 |
| Nov 3, 2026 | 947 |
| Nov 2, 2026 | 984 |
| Nov 1, 2026 | 1,562 |
| Oct 31, 2026 | 1,263 |
| Oct 30, 2026 | 984 |
| Oct 29, 2026 | 911 |
| Oct 28, 2026 | 934 |
| Oct 26, 2026 | 744 |
| Oct 25, 2026 | 1,003 |
| Oct 24, 2026 | 966 |
| Oct 23, 2026 | 815 |
| Oct 22, 2026 | 853 |
| Oct 21, 2026 | 856 |
| Oct 20, 2026 | 833 |
| Oct 18, 2026 | 1,213 |
| Oct 17, 2026 | 974 |
| Oct 16, 2026 | 811 |
| Oct 15, 2026 | 829 |
| Oct 14, 2026 | 811 |
| Oct 13, 2026 | 768 |
| Oct 11, 2026 | 989 |
| Oct 10, 2026 | 856 |
| Oct 9, 2026 | 757 |
| Oct 8, 2026 | 689 |
| Oct 7, 2026 | 718 |
| Oct 6, 2026 | 774 |
| Oct 4, 2026 | 998 |
| Oct 3, 2026 | 849 |
| Oct 2, 2026 | 745 |
| Oct 1, 2026 | 716 |
| Sep 30, 2026 | 737 |
| Sep 29, 2026 | 758 |
| Sep 27, 2026 | 1,016 |
| Sep 26, 2026 | 845 |
| Sep 25, 2026 | 732 |
| Sep 24, 2026 | 660 |
| Sep 23, 2026 | 900 |
| Sep 23, 2026 | 813 |
| Sep 22, 2026 | 849 |
| Sep 21, 2026 | 1,296 |
Screenshots and trailer
Going Medieval system requirements
Minimum: GeForce GTX 1050 Ti, 8 GB RAM, 2 GB of disk space.
As published by the developer.
Can my PC run Going Medieval?
Tell us your graphics card once and every game page will answer this for you.
Set up my PC →Minimum
- OS
- Windows 10 (64-bit)
- Processor
- Intel Core i5-9400F or AMD Ryzen 5 2600
- Graphics
- NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 580 (4 GB)
- Memory
- 8 GB RAM
- Storage
- 2 GB available space
- DirectX
- Version 11
Recommended
- OS
- Windows 10 / Windows 11 (64-bit)
- Processor
- Intel Core i5-10600K / i7-10700 or AMD Ryzen 5 3600 XT
- Graphics
- NVIDIA GeForce GTX 1660 Super / RTX 2060 or AMD Radeon RX 6600 XT
- Memory
- 16 GB RAM
- Storage
- 2 GB available space
- DirectX
- Version 11
Does Going Medieval have co-op or multiplayer?
No: single-player only, no multiplayer modes declared.
Does Going Medieval run on Steam Deck?
Playable Playable: it runs on Steam Deck with some adjustments.
- Default controller config not fully functional
- Sometimes shows mouse, keyboard or non-Deck controller icons
- Some text entry requires manually opening the on-screen keyboard
- Some in-game text is small and may be hard to read
- All functionality is accessible with the default controller configuration
- Default graphics settings perform well on Steam Deck
PC version details
- DRM
- None declared on Steam
- Controller
- Keyboard and mouse
- Platforms
- Windows
- Achievements
- 94
- Steam features
- Workshop, Cloud saves, Family Sharing, Trading cards
- Languages
- Text only: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish.
Does Going Medieval use AI-generated content?
No AI-generated content is disclosed on the game's Steam page.
Self-reported by the developer under Steam rules: it covers AI content that ships in the game, not tools used to make it. Steam page checked on Nov 6, 2026. How to filter AI games on Steam
Tags
- Colony Sim
- Base Building
- Strategy
- Voxel
- Survival
- Management
- City Builder
- Singleplayer
- Sandbox
- Nature
- RTS
- Economy
- Moddable
- Historical
- Real Time Tactics
- Simulation
Recent updates
- Sep 21, 2026 · Experimental Branch Patch (1.2.6)
- Sep 18, 2026 · Experimental Branch Patch (1.2.5)
- Sep 17, 2026 · Experimental Branch Patch (1.2.3)
- Sep 16, 2026 · Experimental Branch Patch (1.2.1)
- Aug 28, 2026 · Experimental Branch Patch (1.1.20)
2 DLC available.