TIS-100
Programming puzzles about routing data through a computer's limited nodes
Zachtronics · Released Jul 20, 2015
- Reviews
- Overwhelmingly Positive
- 97% of 4,113
- Recent reviews
- Not enough recent
- Playing now
- 21
- right now
- Steam Deck
- Unsupported
- Last update
- 2 years ago
- Apr 23, 2024
What is TIS-100?
A programming puzzle game set inside a fictional computer. You write assembly-language instructions for interconnected processing nodes to repair corrupted code, solve puzzles, and investigate who built the machine. Sandbox areas let you create your own challenges.
For you if...
- +you enjoy solving puzzles by writing low-level code
- +you like optimizing programs under tight instruction limits
- +you want difficult puzzles with room to refine solutions
Not for you if...
- −you prefer puzzles that do not require writing code
- −you want to learn without consulting a reference manual
- −you dislike steep difficulty and tight programming constraints
What players say
97% of 4,113 reviews are positive
Players praise the challenge of solving and optimizing tightly constrained programs. Others find the puzzles obtuse or too difficult, and some dislike having to consult the manual.
Screenshots and trailer
TIS-100 system requirements
As published by the developer.
Minimum
- OS
- Windows XP / Vista / 7 / 8 / 10
- Processor
- 2.0 GHz
- Memory
- 2 GB RAM
- Storage
- 100 MB available space
PC version details
DRM, required accounts, controller support and Steam features.
- DRM
- None declared on Steam
- Controller
- Keyboard and mouse
- Platforms
- Windows, macOS, Linux
- Achievements
- 10
- Steam features
- Cloud saves, Family Sharing
Steam Deck: Unsupported
- Not supported on SteamOS
Tags
- Programming
- Puzzle
- Indie
- Simulation
- Difficult
- Hacking
- Logic
- Singleplayer
- Education
- Automation
- Psychological Horror
Recent updates
- Apr 23, 2024 · UPDATE: Fixing missing leaderboards
- Nov 14, 2020 · UPDATE: Fixing the crash handler and histograms
- Nov 27, 2017 · UPDATE: Unexpected bug fixes
- Nov 27, 2017 · UPDATE: Unexpected bug fixes
- Jul 13, 2015 · UPDATE: Monday morning bug fixes
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