The Operational Art of War IV
Turn-based hex wargame covering historical and hypothetical military campaigns
TrickeySoft LLC · Published by Matrix Games · Released Oct 15, 2018
- Reviews
- Very Positive
- 81% of 380
- Recent reviews
- Not enough recent
- Playing now
- 22
- right now
- Steam Deck
- Unsupported
- Last update
- Unknown
- no patch notes found
What is The Operational Art of War IV?
This turn-based operational wargame puts you in command of military units on hex maps. Across historical and hypothetical scenarios spanning the early twentieth century to modern conflicts, you plan attacks and account for terrain and supply.
For you if...
- +you enjoy detailed hex-and-counter military planning
- +you want scenarios drawn from conflicts across different eras
- +you like creating scenarios with an editor
Not for you if...
- −you want quick battles rather than prolonged planning
- −you expect animated battles instead of map counters
What players say
81% of 380 reviews are positive
Players praise the range of scenarios and the depth of military planning. Some find the presentation dated, and others report bugs and performance problems.
Screenshots and trailer
The Operational Art of War IV system requirements
As published by the developer.
Minimum
- OS
- Windows 7 / 8 / 10
- Processor
- Pentium 4 or better
- Graphics
- Video/Graphics: DirectX 9.0c compatible video card with 16 MB RAM
- Memory
- 512 MB RAM
- Storage
- 650 MB available space
- Notes
- Microsoft .Net 4.0
PC version details
DRM, required accounts, controller support and Steam features.
- DRM
- None declared on Steam
- Third-party account
- Slitherine PBEM++ for Multiplayer
- Controller
- Keyboard and mouse
- Platforms
- Windows
- Steam features
- Workshop, Family Sharing
Steam Deck: Unsupported
- Not supported on SteamOS
Multiplayer and co-op
Languages
Text only: English, French, Spanish - Spain, Simplified Chinese.
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